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11 Game Reviews

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Try hard new age pop music shit. Leave transformers where it is, don't make NG a neo-techo-try hard fringe site.

Sorry, it's a POS

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I think the perspective needs to be changed. I understand that 'once you get the hang of it, it's easy,' but, it's frustrating not having a sense of exactly where the ball is coming to. May be some sort of a guide or at least a different view. Wait... I just played it again. Actually, I really like it, it is easier once you get the hang of it, but still annoying when it squeezes out the top of the screen.

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Great game, at first I though it would be a crappy Bust-A-Groove clone but it was kind of different. Too easy. Make it harder. The comments are great: "You've got elite typing skills!"

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I can understand why it has been given such good marks, people love interactivity, and the game is at just the right difficulty I think, except for that fucking windmill (I WILL BURN IT!). I think you know it could have been a lot better though. The graphics were quite bland, even C64 had more colourful graphics than that. And the sound was just, well, sucky. Fix these things and add a few more courses and some music and SFX and it'll be a fucking classic (probably too much work though!). The game play is really good, except for the fact that you can't take huge swings in some positions because the cursor isn't allowed out of the flash window.

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That's it?

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Dos and Win 3.1 were legendary. Win 95 and up suck cock, they are unstable. You must have had a shitty computer.

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2215k? Did you use 32000 dpi image files or something? And why does his mouth just move constantly up and down. Honestly, it's just like looking at any old pictures cut out of a magazine and making up some stupid story about them and talking to yourself in stupid voices. 0/10.

akhamenmahnn responds:

The file size was that big because of the audio files. As far as the animations and voices, they're intentionaly "stupid." That's what we were going for, it's supposed to be silly/stupid yet funny. Sorry you didn't like it, but Thank You for viewing it!

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Dude, really slick up until the explosion. WTF, that explosion was a piece of shit and it didn't match the rest of the game. Cool idea to have the ship floating around instead of sitting on the cursor, so 9 for interactivity (even though that's way too high, but hey). It pissed me off because the cursor got in the way. You could make a transparent cursor or a very thin one that doesn't obscure vision.

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There are problems with the monsters, they can kill from off screen, they don't die unless you shoot and wait. Man, I shot the zombies a billion times, but obviously I have to wait for them to throw their second axe or whatever. How can they throw it without hands? On the chopper scene (too hard, why can't I shoot?) I just hid below screen and waited. I didn't finish it because it was too boring and frustrating in the end. On the up side, shows heaps of potential, and obviously you did heaps of work! And it's way better than my shit so keep it up dude!

Grahfy responds:

hehe

thanks for the feedback
tbh im not good enough at flash to make the chopper shoot so i just left it so you had to avoid the monsters

its only my 2nd attempt at a game of this style - im sure ill get it right soon enough ;)

.htaed tneloiv a eid lliw ouY

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Joined on 10/30/00

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